

DrawLine( x, y - length, x, y - gap ) - Top surface. DrawLine( x + length, y, x + gap, y ) - Right surface. Each game or software might support slightly different kinds of content in their Workshop, so its best to check out the official documentation for more details on what can be created and shared in that area. DrawLine( x - length, y, x - gap, y ) - Left surface. The Steam Workshop makes it easy to discover or share new content for your game or software. SetDrawColor( 0, 255, 0, 255 ) - Sets the color of the lines we're drawing - Draw a crosshair local gap = 40 * scale Scale the size of the crosshair according to how long ago we fired our weapon 0, ScrH() / 2.0 - Center of screen end local scale = 10 * 11 Derma Panels CODE BLUE 10.3K subscribers Subscribe 55K views 7 years ago In this video I show you what Derma is and how can be used, If you check. mask = ( CONTENTS_SOLID +CONTENTS_MOVEABLE +CONTENTS_MONSTER +CONTENTS_WINDOW +CONTENTS_DEBRIS +CONTENTS_GRATE +CONTENTS_AUX ) - List the enums that should mask the crosshair on camrea/thridperson local trace = util. if ( self: GetOwner() = LocalPlayer() & self: GetOwner():ShouldDrawLocalPlayer() ) then local tr = util. lua is mesopotamia the first civilization derma god questions Derma VGUI Example - GMod Wiki. Weapon:GetNWBool( "Ironsights" ) ) then return end local x, y - local, always - If we're drawing the local player, draw the crosshair where they're aiming - instead of in the center of the screen. The default skin can be found in garrysmod/lua/skins/default. No crosshair when ironsights is on if ( self.
